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It's just that it's a bloody terrible plot, written with all the thrill of a seven year old playing with his toy plane, train and boat as they career inevitably toward smashing into each other. It has an enormous amount of it, shouted at you in extensive cutscenes between levels, and then played out in the endless stream of scripted sequences throughout. It's not as if the game is dismissive of plot, by the way. And then it's about rescuing the Russian President and his screamy daughter.
#ARE THERE PLAYERS FOR COD MW3 PC SERIES#
set the series up for moving to its inevitable post-apocalyptic future once IW get fed up of near-future war, but sadly you obviously prevent). be the largest scene of explosions the game could offer, and b. At some point it becomes about trying to stop the baddies blowing up the entire world with nuclear missiles (which you can't help but think would a. There's some Russian guy your team really hates, and then, er, that's it. Let me help: Russian terrorists trying to take over the world. It certainly doesn't make an effort to catch anyone up, and you're supposed to rush in pre-armed with all the plot information you'd require. I didn't finish MW2, because no one was paying me to, so I really have no idea where the story begins here. Playing the familiar characters from the Modern Warfare series, along with new-boy, Yuri, a dissident Russian, as tradition dictates you skip between characters and countries at a ferocious rate. Despite an engine that's creaking at the edges, and a weirdly washed-out pastel world, there's enough artistry in the design of the demolition that its sense of scale is undeniable, and often breathtaking. When the collapse of the Eiffel Tower is a side-note in your world tour of explosions, you've gone all the way up the bombasto-meter and lit up the prize sign reading "!!!MICHAEL BAY!!!". It is a non-stop barrage of enormousness, each level trying to outdo the last for scale, magnitude and destruction. While the game is riddled with bugs, clipping, AI issues and especially on PC, a litany of crashes and conflicts, despite all this, the achievement is remarkable.
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And yes, of course, most of those people intend for it to be a multiplayer game, but there is no questioning that this is the accompanying single-player that's expected and desired by the largest number of players.Īnd Infinity Ward are incredibly good at it. It is clearly the thing that most people most want from their games, if the extraordinary sales are to be understood. I feel like someone's gran who's wandered in on an action movie, and can't understand why anyone would want to sit through so much noise. And it's a bloodthirsty, bombastic and clumsy un-game, with a core of nastiness.Ĭlearly I'm getting old.
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It is an enormously high-achieving action FPS, on a scale like nothing before it, turned to 11. But perhaps not the same bitter taste that flavours it throughout. It leaves a very bitter taste at its climax. I've just this minute finished the single-player campaign for Modern Warfare 3. But I've persisted, and now finished the campaign for the third of Infinity Ward's Modern Warfare games, and thus shall tell you wot I think.
#ARE THERE PLAYERS FOR COD MW3 PC CODE#
As you'll know, Activision aren't really ones for providing review code ahead of launch to the likes of us, and then by the time we had it to play, Skyrim was out.